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CPU–GPU Parallel Framework for Real‐Time Interactive Cutting of Adaptive Octree‐Based Deformable Objects - Jia - 2018 - Computer Graphics Forum - Wiley Online Library
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Lexie Dostal on Twitter: "[WIP] Realtime Sparse octree voxelization on the GPU. Moving onto Sparse GI data next. #Unity3D https://t.co/9H3Xdin0IO" / Twitter
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PDF] Octree-based, GPU implementation of a continuous cellular automaton for the simulation of complex, evolving surfaces | Semantic Scholar
Octree volume format illustrated, showing examples of an interior node,... | Download Scientific Diagram
Octree-based, GPU Implementation of a Continuous Cellular Automaton for the Simulation of Complex, Evolving Surfaces
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